Tactile Transformations: Risk, failure and the analog shift in graphic design education
Carol Fillip, Keli DiRisio
About this video
Description
This presentation shares a case study of an interactive workshop that reimagines how second year graphic design students engage with historical analog and pre-digital processes and blend these experiments with current and emerging digital technologies. The interactive workshop takes place during class time and involves approximately 60 students exploring analog and pre-digital methods with which they are not familiar. The workshop is a space where students can take risks, shape their own process and begin to see design as something alive and responsive. Working with these processes challenges students to step outside their comfort zones of digital mastery to embracing unexpected outcomes where the act of making is physical, tactile and non-linear.
The workshop encourages alternative ways of thinking through design problems, emphasising resourcefulness, adaptability and improvisation. Working hands-on forces students to stay present in the process instead of rushing to polished digital outcomes. This expands understanding of composition, narrative and graphic design history. Students are encouraged to include their results in personal and course projects, merging the old with the new. The workshop also encourages fresh teaching approaches, making the studio classroom into a space for experimentation and transformation for both faculty and students.
Attendees of this presentation will gain practical strategies for emphasizing process over product in their classrooms and programs, discover ways to embrace accidents and failure as a vital part of learning and explore methods for encouraging curiosity through tactile, hands-on engagement using analog and pre-digital methodologies.
Carol Fillip
Keli DiRisio